Pardon the Cobwebs: Shuffle Breaker Dev Blog

11 08 2014

So it’s been a while, now that I’m no longer working on a side project at the moment I’m back at work on Shuffle Breaker. Not much to show fully yet except for a couple major changes (click for bigger):

ShuffleBreaker_Beta_R3 screen 1 ShuffleBreaker_Beta_R3 screen 2 ShuffleBreaker_Beta_R3 screen 3

Both 1 and 2-player versions of the game are now going to be vertical. In addition I added some shadowing/outlines to some of the in-game text so it shows up better against the table. Granted because of this it’s become clear some changes need to be made, like the green blocks need to be a bit more vibrant I feel. Also, although you can’t see it, I have sped up the pucks to make for a faster game, and made it so more blocks can be created on the field. This last change also came with moving the paddles all the way to just in front of the goals, which also necessitated the perspective change.

I’m still working on a few more things, like the possible introduction of powerups, but I’m getting close to having this game complete. i’m not sure if I’ll be making a mobile version anytime soon but I am planning to at least get a finished version of this game up on Kongregate.

Advertisements

Actions

Information

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s




%d bloggers like this: