Sliding into 2014, Shuffle Breaker Dev Blog

31 12 2013

So 2013 is at an end, and I’m still working on Shuffle Breaker. This is good because it’s probably the longest I’ve stuck with one of my little game projects, having tinkered with it over the last six months, but bad because I was hoping I’d be a bit further along than I was before. Anyway, here are a couple screenshots, now showing off the new floor for the “environment” complete with some normal mapping.

Tiled Flooring in Shuffle BreakerCarpet Flooring in Shuffle Breaker

See you all next year, hopefully with this little project growing by leaps and bounds.

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