April in Review: MBD Dev Blog #2

30 04 2013

So yesterday I finished and submitted my game for the Ludum Dare 26 jam. MBD, short for Mondrian Base Defense is a minimalist tower defense game. Very simplistic, in that you only have two tower types (Laser and Cannon) and three enemy types. Graphics are also pretty simple too as you’ll soon see below. I went with the Commodore 64 color palette this time around because why the heck not.

I had a lot of fun doing this, took me only about 48 hours (not nonstop mind you), and I learned quite a bit in the process. Like how to create individual health bars for multiple objects. Also how to use paths in Game Maker Studio. As for Invaders of the Stratosphere I do have a plan to revive the game as a Defender clone but I need to figure out how to accomplish the sort of screen-warping Defender does in Game Maker.

Download the game here. Screenshots for MBD follow below:

MBD Title Screen

MBD Screenshot

MBD Screenshot 2

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