Tesseract Update, Version 0.2

21 09 2012

I did some more updating to Tesseract today after some feedback by a playtester. You can download the PC build here (WinRAR or 7zip needed).

-Contextual pickup notices for treasure and ammo now disappear when you are too far away to pick them up
-Enemy corpses can now be walked through by the player (players will still be blocked by live enemies)
-Weapons will no longer break if you switch them before the reload is done. Simply switch back to the weapon at any time when it’s empty and it will reload.

EDIT: Had a problem with the hyperlink, it’s fixed now.




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