Roofing: Slush Fund Dev Blog

9 02 2011

Not much to show at this point in time since I’m still finishing up basic level geometry. I do however have a screenshot from within Hammer of the first part of the Slush Fund map.

Basically this shows the various roofing I’ve put on most of the buildings thus far. I’m still debating whether I want that center building to have a slanted roof like the rest of the buildings here, or just a flat one to make it a bit different. I’m also still unsure if I’m going to have so many holes in the roofs. While I think from a gameplay standpoint they will be helpful, I’m not sure if they fit with the theme for the map. Then again one could buy into the idea that the whole town was just a hastily-constructed facade to hide the RED base from prying eyes, similar to one of those simulated towns they would build out in the Nevada desert when testing nuclear bombs.

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