Turn on the Sun: CTF_Server_Farms Update

13 12 2010

So I decided against any sort of landscaping for the time being (maybe in the 3D skybox) and went with making Server_Farms a complex walled off by physical walls and player clip planes. I also added the environmental lighting so now I have a sun, which while it casts most of the interior in almost complete darkness, the exterior is coming along nicely.

Of course it’s still really about 1/4 a map because I have lighting, detailing, and so on to add to this, not to mention having to mirror the geometry and retexture/recode one side for BLU.

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