Today is a good day (Aleutia Dev Blog)

28 02 2010

I have completed the first fully playable build of Aleutia on time. I’m still getting over the thrill of managing to do this especially when I was worried I didn’t optimize it well enough. But it apparently took less than 20 minutes to fully render, which I think is about average for a decently-optimized TF2 map. Anyway from here I was planning to have some people I know play test it with me, just to see if there’s anything really glaring that needs to be fixed, before submitting Aleutia’s alpha build to for more testing and critiquing. For now though, some more screenshots.




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