More TF2 Cartography

26 01 2010

I’ve finally finished laying down all the exterior landscape and interior (sans one stairwell) of my TF2 map. Some things still need to be fixed like the fact a lot of props are invisible for no reason, though that might be my rendering options right now. Anyway here are some in-engine shots, enjoy. I know in the first image part of the roof is missing on one building, but I fixed that along with some other architectural errors.

Thinking I might add a battlement or a Radome to the top of the central building

As I said some props seem to be randomly invisible, like this cap point base

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