Rising from the Inky Depths, it’s Atlantis! Wait, it’s just my TF2 map

15 01 2010

So I said at one point I didn’t have any proper screenshots of Moai Island in its slowly emerging new form, but I figured I should show at least something, so here are a couple in-editor shots of the new above-ground level housing the capture point.

Outside view of the whole structure portion of the map

Outside view of the whole structure portion of the map

Inside view of the Capture Point Room

Inside view of the Capture Point Room

For a better view of what the whole level is going to look like, here’s the floor plan as seen from above:

Here's a Schematic for ya...

Here's a Schematic for ya...

In addition to the room on the upper level I also added another room underground, or more correctly turned a hallway into a room so that now there is going to be a room full of computer servers for players to run and gun through. I also moved the entrances to the underground portions over to the sides of the level. This does make them slightly uneven so to counterbalance that I’m going to add one more connecting hallway as seen in the diagram below.

Yes I am glad I found and exported the TF2 fonts

Proposed Hallway

After that it’s just going to be a small matter of re-doing the terrain, making it into a displacement, surrounding the island with water, and adding the titular moais on the surface so people aren’t completely at the mercy of Snipers.

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