Update on Swamp MiniMap/Detailing Contest Project

15 08 2009

As I said a while back I was working on making a swamp minimap as part of the tf2maps.net contest. It’s actually going a lot better than I even expected. I finally understand how to use displacements as well as how to paint geometry without having it undo all the sewing I did. Since I still have 10 days left to finish sculpting the map, texturing it, and then adding effects, I think I should finish this in no time. After all I’m going for form over function.




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