Moai Caldera not on Haitus: Dev Blog Entry #4

23 06 2009

Ok so I solved my problem with the level. Initially I just had ramps leading down into the base, which would have been difficult for someone of my experience to build a landscape around easily. So I’ve changed it up so that now each team’s quickest entry point into the structure is a “guard house” of sorts with a ramp/stariway leading through the floor down into the base itself, as can be seen after the jump
(click to read more)

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